From: Benjamin Otte Date: Sun, 10 Jul 2022 19:15:22 +0000 (+0200) Subject: frameclock: Run paint idle from flush idle X-Git-Tag: archive/raspbian/4.8.3+ds-2+rpi1~3^2~81^2^2~75^2 X-Git-Url: https://dgit.raspbian.org/%22http://www.example.com/cgi/%22/%22http:/www.example.com/cgi/%22?a=commitdiff_plain;h=988e20cd53c08cf69aeb43f40f63c47ab218ffd5;p=gtk4.git frameclock: Run paint idle from flush idle Don't return to the main loop, instead force a run of the paint idle. The paint idle will know to skip all the phases that aren't requested. This is critically important becuase gdksurface.c assumes the FLUSH_EVENTS and RESUME_EVENTS phases are matched, and we cannot guarantee that if we return to the main loop and let various reentrant code change the frame clock state. This would lead to bugs with events being paused and never unpaused again or even crashes. Fixes #4941 --- diff --git a/gdk/gdkframeclockidle.c b/gdk/gdkframeclockidle.c index 10c4e5cd2a..9c0c7263dd 100644 --- a/gdk/gdkframeclockidle.c +++ b/gdk/gdkframeclockidle.c @@ -373,6 +373,9 @@ gdk_frame_clock_flush_idle (void *data) else priv->phase = GDK_FRAME_CLOCK_PHASE_NONE; + g_clear_handle_id (&priv->paint_idle_id, g_source_remove); + gdk_frame_clock_paint_idle (data); + return FALSE; }